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Salt&Ink

Salt&Ink was the third group project. My contribution was the base system for weapons, targeting, attacking and abilities.

The weapon system had several parameters, including things like fire rate and accuracy, which made it possible for the designers to create all the weapons they needed.  

Targeting is a rework of the system we already had in place to move to a position, the difference was that I put the desired location a bit further away if you clicked on an enemy( that was outside shooting distance, otherwise they just started shooting which is the attacking system ).

Abilities got a bit rushed because of others problems that showed up that had higher priority and an impending deadline. I wanted to do a generic ability system like I made with the weapons but I didn't have time to figure out a good solution so to my disappointment I hade to make them all separate in blueprint. The abilities where extra speed, healing and a high damage shoot.

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